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[WT!] Fang of the Sun Dougram - Not even justice, I want to get truth!

”Can you see the truth?”
Taiyou no Kiba Dougram is a military sci-fi mecha series from 1981 co-directed by Ryosuke Takahashi of Armoured Trooper Votoms, Blue Comet SPT Layzner, and Flag fame, and Takeyuki Kanda, of Round Vernian Vifam, Metal Armor Dragonar, and *Mobile Suit Gundam: The 08th MS Team, at Sunrise’s prolific and influential Studio 1. The series is the second real robot show ever produced, after 1979’s seminal Mobile Suit Gundam, and as such informed a large part of the subgenre, specifically the more grounded and realistic shows that later became commonplace. The series’ legacy can be compared to that of Gundam and Macross, important cornerstones of the real robot genre. Touching on themes of colonialism, revolution, and following one’s beliefs, Dougram is a cynical, somber, and personal war drama that also dissects and showcases the wider political landscape and ramifications associated with conflict —something which sets it apart from many other shows in the genre— while still offering up constant mecha action throughout all seventy-two episodes of the narrative. That said, Fang of the Sun Dougram is more than just a notable stepping stone for the subgenre, for it still remains a compelling narrative that simply begs to be experienced.
Soldier of Light and Men at the Table
There are ostensibly two sides to this show, the ground-level perspective of the guerrilla fighters and the larger political landscape being affected by the actions and machinations of political and military leaders, both of which the show rather uniquely chose to showcase in significant detail, rather than focusing entirely on one or the other. It’s commonplace for these sorts of stories to have a complex political backdrop, but rarely are the two as intertwined and effectively realized as they are here.
The show chiefly follows the struggles, exploits, and failures of a small group of young guerrillas known as the ‘Fang of the Sun,’ who oppose the Earth Federation’s rule over Deloyer —a colony planet turned state of Earth— and manage to continually fight off their militarily superior adversary by means of a single prototype combat armour, Dougram. The Fang of the Sun’s efforts are covered in great detail throughout the show, as are their interactions and role within the rest of the resistance movement, the Deloyeran public, and instances of interaction with the army. Something which is made evident throughout is that the group’s relatively small efforts aren’t as valuable to the rebellion on the whole as them and their combat armor’s status as a symbol of the Deloyeran rebellion, which motivates other dissatisfied people of Deloyer to fight for the same cause. This side of the show makes up the brunt of its runtime, as it comprises the parts of the show where much of the mecha action and early narrative developments occur.
On the other side we have the fascinating socio-political landscape of Deloyer and the characters most deeply entrenched in it. There is a constant push and pull between the two sides of the show, as the consequences of the small-scale action impact the socio-political landscape and beguet reaction from the Deloyeran government and military. Everything from public opinion and the economic realities of Deloyer to the political fallout of individuals and institutions are accounted for and play a role in shaping the course of the conflict. Although much of the series politics is witnessed firsthand from the perspective of the Deloyeran leadership, significant portions of it are explored through the perspective of the local populace or the guerrillas themselves, who will often have difficulties coming to grips with the situation they’ve willingly placed themselves in. Despite making up a smaller portion of the show’s runtime, the politics of Deloyer receive due attention, even upstaging the other aspects of the show at times.The political interplay is perhaps the most fascinating part of the show’s narrative.
In broad strokes, the show is about forging one’s own path, whether that path be personal or collective, insignificant or paramount. We can see this line of thought manifest itself everywhere in the show, from the character development and short-term narrative circumstances to the politics and longstanding implications of people’s actions, as experienced by guerrilla fighters, government officials, and innocent bystanders alike. There’s no better representation of this than the rebellion that comprises the story’s central conflict, wherein the Deloyerans desperately attempt to forge a path of independence for their planet. Related to this are topics such as the sacrifices necessary to accomplish your goals —self-evident in the casualties of war and the loss of people’s innocence— or the reminder of the unsavory truths behind something as pertinent and massive as a revolutionary movement. The permanence of one’s actions is also repeatedly reminded to the viewer, with characters seeing themselves forced to abandon their past in order to pursue the future they envision, the inability to undo mistakes, and the often unrealistic desire to return to that prior state. The show urges the viewer to stay true to their own feelings and follow what they believe in, while reminding us to consider the realities of the matter, the consequences that transpire as a result, as well as the fact that sometimes the outcome is not entirely ideal.
Characters Scattered by Gunfire
Dougram possesses a relatively large cast of characters, most of which maintain some presence from the moment of their introduction up to their exit from the show, and undergo varying levels of characterization and development. The shows deftly characterizes most of the key players in the conflict, with each reveal showcasing newfound nuance within them, although several of the less pertinent characters remain relatively static. Puzzlingly enough, among those that remain only scarcely developed are several members of the Fang of the Sun, who one would think would be a chief priority for strong characterization.
Our main character, Crinn Cashim, is a young man of earnest disposition and a staunch distaste for injustice. He is also the well-off son of Donan Cashim, an Earth Chairman, the very man responsible for the unification of Deloyer and Earth, and whose actions Crinn finds deplorable. Crinn is a relatively straightforward character who only comes into his own when he becomes the Dougram’s pilot, leaving much of past life behind him in doing so, and also acts as the audience surrogate with his status as a person of Earth aiding the viewer when it comes to presenting the setting. Crinn grows both as a fighter and as a person throughout the show, coming to grips with what he has done in the past and must do going forward. The Fang of the Sun’s leader, Rocky Andrew, undergoes significant change during the beginning stages of the conflict, initially deferring many impertinent decisions to the more knowledgeable Crinn before growing into his role as leader. Canary Donett —the group’s sole female member— bucks the trend by being a pragmatic, no-nonsense fighter who stands her ground even when most other members have already thrown in the towel. The rest of the group are largely relegated to comic relief, only occasionally receiving a short time in the spotlight where their strengths and individual talents shine. Despite the lopsided characterization, the sense of camaraderie is soon evident among the guerrillas, and the group easily showcases a strong and close bond.
It is outside the Fang of the Sun that we can find the more outstanding cases of characterization. Professor David Samalin, the initial leader of the rebel forces, proves himself an exemplary leader throughout the show, displaying not only a sharp mind for strategy, but also a keen understanding of the political circumstances, which allows him to make well-informed decisions in the name of Deloyeran independence. Samalin occasionally plays the role of mentor to Crinn as well, whom he alerts to the harsh truths of a battle such as theirs and helps work through his feelings on participating in the conflict. Donan Cashim appears at first to be an irredeamble antagonist, but eventually becomes a sympathetic, morally grey figure as he contends with the trials and tribulations of the unstable political climate of Deloyer. Then there is Helmut J. Lecoque, whose political maneuverings and machinations are fascinating to watch play out, as they have appreciable impacts on the narrative. There’s also the biased Journalist, Dick Lertoff, a soft-hearted but shrewd man whose reporting on the conflict plays a surprisingly major role, a relative fixture among the cast who has several great interactions with many other notable characters. Seeing how these characters directly and indirectly interact is a significant part of the appeal to the narrative, and it stands as one of the show’s greatest strengths.
Law of the Fighters
Fang of the Sun Dougram set itself apart at the time of its airing by presenting its mecha action in a very grounded, realistic manner. The show takes several realistic considerations into account when building its scenarios and setpieces, with a markedly militaristic slant that makes for a different viewing experience when compared to the mecha series of its time, even other real robot series. The mechs are treated first and foremost as weapons, which need heavy maintenance —a combat armor might necessitate its own dedicated mechanic depending on how much action it sees— and are as susceptible as one would reasonably expect them to be. To go along with this approach to its setting, the show follows most every step the Fang of the Sun takes from each story beat to the next, making for a very intimate and grounded view of the series’ events. The Fang of the Sun’s current course of action always seem to have taken the logistics and environment into account as well, and these elements continue to factor in even in the midst of battle. Most notably, infantry plays a significant role in spite of the prevalence of combat armor —occasionally they are even the decisive element in battle— as are the other conventional military equipment and weapons. The show’s dedication to this style and perspective is admirable, but I’d be lying if I said it doesn’t stifle its own variety at times, as the repetition sets in and the battles start to become dull until the next big shift in the narrative comes around or the character’s particular circumstances change. Those with a penchant for this type of mecha action are bound to enjoy Dougram’s approach to its setting and action.
Deloyer's Sights and Sounds
Visuals aren’t Dougram’s strong suit, which is to be expected as it was a long-running series made in a time of low animation standards. The show has its relatively evocative and beautiful moments, but they’re not getting unto any sakuga compilations anytime soon. As with its approach to most else, the show aims for realism with its subdued and utilitarian color palette for its gritty visuals, which certainly helps with setting the intended tone. Character designs are simple, as befits the rest of the show’s visuals, and distinct enough as to have the characters be recognizable, but are otherwise rather unremarkable —except, perhaps, for the main character’s odd clothing, which simply sticks out most of the time. The animation is a tad more consistent than the likes of Mobile Suit Gundam and Super Dimension Fortress Macross, but it certainly reaches none of the high points of those shows’ visuals either, remaining more or less at the same level throughout. Visual direction on the whole is competent, but perhaps unambitious, as there is a sense that perhaps the production wasn’t taking full advantage of the series’ scene composition.
Mech designs where done by none other than the legendary Kunio Okawara, who contributed timeless designs that really captured the practical nature that machines for war would reasonably possess. The show presents a handful of different combat armor models, each with their own variants throughout. There’s also some accompanying vehicles that help to alleviate combat armors’ shortcomings to round out the setting’s mecha aspects —and sell merchandise, always to move more merchandise. If these mecha designs seem familiar, that might be because they have enjoyed western exposure in spite of the series’ obscurity, as the designs were licenced for use in the Battletech franchise. We’d continue to see this style of mecha going forward, most notably in other Ryousuke Takashi and Okawara collaborations like Blue Comet SPT Layzner and Armored Trooper Votoms.
The show has an effective soundtrack, filled with intense battle themes, grandiose pieces, and somber tunes, which are unfortunately let down slightly by poor sound direction. The tracks regularly get cut off or switch very abruptly, and the relatively small selection of songs is used far too frequently. The opening theme, Saraba Yasashiki Hibi Yo, and ending, Kaze no Yukue, are both wonderful, melancholic pieces that fit the series perfectly. The series’ sole insert song, Exodus, is also a good listen.
The Burnt Remains: Document
Some of you may be considering the compilation film, Document Fang of the Sun Dougram, however, the film simply isn’t a good substitute for the series, on any terms. The film is about as cohesive as one can expect when compressing seventy-two episodes into one and a half hours of footage. Even as a simple summary of the events, the film comes short as it just comprised of events from the start and end of the full series, and characterization is almost entirely done away with. The political intrigue of the series is also simplified to the point of losing its engagement, and the segments of mecha action doesn’t hold up after being so severely cut up and being extricated from its context. The title implies the film might have elements of a documentary, which might have proved a sufficient framing device and stylistic element to make the film stand on its own, but unfortunately the ‘documentary‘ elements consist of little more than occasionally playing scenes with a greyscale and grain filters —as if the footage wasn’t already grainy enough— no unique stylistic choices or notable new footage to frame the film as an actual documentary, or anything of the like. The film will come short for those looking for a substitute as well as fans looking for more Dougram, it’s not worth your time.
Soldier of Light
Fang of the Sun Dougram is a candid story about war and revolution, an exemplary experience that is unfortunately let down slightly by its underwhelming production values. It’s nevertheless a worthwhile watch —especially for fans of real robot, military drama, political intrigue, and the works of both Takeyuki Kanda and Ryousuke Takahashi— with a significant amount of significance to the genre as well. It’s nigh-unknown in the west, which is a shame, because Dougram has something great to offer.
“Iron arms that have withered, iron feet that have lost their power, buried cannons that will not fire again. The Iron Soldier is Dead... The wolf, the lion, are dead… Those who held fangs in their heart… are all gone.
Running, waiting, chasing, crying… The young ones moved on without knowing anything. The time of flames has gone by, but the story must be passed on… Forever…”
MAL | ANN | AniDB | Anilist | AnimePlanet | IMDB
Document Fang of The Sun Dougram:
MAL | ANN | AniDB | Anilist | AnimePlanet
Unfortunately, Fang of The Sun Dougram has never been licensed for streaming nor physical release in the west, leaving unofficial fansubs as the only venue to enjoy Dougram in English.
submitted by Pixelsaber to anime

Blindspot Whitepaper: Specialized Threat Assessment and Protection (STAP) for the Blockchain

Stop attacks before ”zero day” and stop the Advanced Persistent Threat (APT)
We live in a dangerous world — our information technology systems face that danger every single day. Hackers are constantly attempting to infiltrate systems, steal information, damage government and corporate reputations, and take control of systems and processes.
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center of the APT are sophisticated techniques using malware to exploit vulnerabilities in systems. Traditional cyber security technologies use file signatures to locate these tools and hacker malware, but hackers are now actively camouflaging their tools by changing, customizing, and “morphing” them into new files that do not match any known signatures (‘Polymorphic Malware’). This introduces a massive gap in malicious file detection which leaves the enterprise open to exploitation — and it’s just not possible for traditional signature-based systems to keep up. In fact, signature-based anti-virus and anti-malware systems are only around 25% effective today. BlindSpot™ sees through it all, even as the files morph and change in a futile attempt to remain camouflaged.
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Most cyber attacks happen weeks or even months after their initial penetration and access to a network or system, and even the simplest attacks tend to have a fuse that is typically several days. It takes them time to map out a system, probe for the information they want, and obtain or forge credentials with the type of access they need. But from the moment their tools first land on your network and systems, BlindSpot™ sees them. If fact, BlindSpot™ can see them sitting on a newly inserted USB drive even if the files are not copied to your systems. This means BlindSpot™ can identify and alert you to malicious files and potential illicit activities before the attack happens - before zero day!
How does BlindSpot™ work? BlindSpot™ sits on the endpoint and continuously monitors file activity. Digital fingerprints, which can be used to find partial matches of any file type in any language, are reported back where they are kept forever in a temporal repository.
BlindSpot™ looks through all of the digital fingerprints — both those from files on your systems and those in a constantly updated database of known malicious files and hacking tools, to locate and alert you to any indication of hacking, malicious files, or illicit activity. BlindSpot™ is a disruptive technology that can see polymorphic malware and stop attacks before zero day.
Digital File Fingerprints are created from a file or a piece of digital data/information by using advanced mathematics to look at all of the small pieces of data that make up the file to create a very small, unique piece of mathematical data — a digital file fingerprint. Files may be of any file type and in any language - digital fingerprints can find partial and exact matches regardless of what is in the file itself.
Just like with humans, once a fingerprint has been taken, you no longer need the
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Once you have two sets of digital fingerprints, you can compare them. Because BlindSpot™ starts with full fingerprints of known malicious files, it can identify matching files even when the digital fingerprint is only partially there. And with BlindSpot™’s advanced processing capabilities, file fragments, recovered data from a hard drive, partially downloaded documents, damaged files (both intentional and accidental) and other incomplete file structures can be properly fingerprinted in a way that still allows matches to be found.
Other technologies and software use static signatures, which do not work if any part of a file, regardless of how small, is different from another, or if the file is damaged in any way. BlindSpot™ and digital fingerprints enable partial matching, and can see through the camouflage that has become the industry standard for hackers across the globe. Static signature based solutions simply cannot do this.
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Now imagine your network and systems without BlindSpot™, where traditional
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Take the guesswork out of compliance assessment
All Government systems go through Certification and Accreditation. BlindSpot™ can help you with malicious code protection, for both security considerations and required compliance. Guidelines found in NIST 800-53 Revisions 3+ Security Requirements for System Integrity, SI-3 Malicious Code Protection, state that malicious code protection mechanisms must be employed at information system entry and exit points, including workstations, notebook computers, and mobile devices, to detect and eradicate malicious code.
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Track sensitive information as it changes and moves around the enterprise
BlindSpot™ uses digital file fingerprints to identify partial and exact matches between files, regardless of file type or language. This ability can be used to track movements of and changes to files on a network of computers.
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Supervisory Control and Data Acquisition (SCADA) is a system for remote monitoring and control that operates with coded signals over communication channels (using typically one communication channel per remote station).
SCADA networks contain computers and applications that perform key functions in providing essential services and commodities (e.g. electricity, natural gas, gasoline, water, waste treatment, transportation) to all Americans. They are part of the nation’s critical infrastructure, provide great efficiency, are widely used, and require protection from a variety of cyber threats.
One of the most significant threats is benign files residing on the computers on
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The recent Department of Justice announcement charging Iranian hackers
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Enter BlindSpot™’s BlindSpot™ Adaptive Security — BlindSpot™ monitors all files of all types (any format or language) without the requirement of a translator or human operator. BlindSpot™ can see right through the hacker’s camouflage of
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The BlindSpot™ team has extensive experience with SCADA systems and critical infrastructure. Our BlindSpot™ solution is critical to the overall security framework of such systems as it was designed to find the morphing, malicious files and associated illicit file activity that can lead to compromise of the integrity, confidentiality and/or availability of the system. Threats loom on both the inside and outside, and the dynamic nature of these systems require continuous, temporal monitoring to stop cyber attacks before they happen.
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Ransomware attacks are on the rise and affect Fortune 500 companies, Federal
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If the ransom payment is made, there is no guarantee that the data will be
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your systems again with a variant of what was initially used. Payment encourages future attacks because they know you cannot detect it and will pay again next time. Surprisingly, there are only a handful of known ransomware files in use today (e.g. Crowti, Fakebsod). Safeguards exist that use static signatures to find exact matches for these known files, but the moment these files morph or are changed in any way they become undetectable by these solutions. BlindSpot™ digs deeper with digital file fingerprints and can find the new files, enabling you to analyze, quarantine, or delete them before they activate. This pro-active approach can be the difference between a system being protected and a system being made completely unavailable with encrypted data being held hostage for a ransom. The image below is an actual Fakebsod notification message.
BlindSpot™ uses digital file fingerprints to detect the ransomware by looking at
both partial and exact matches and can report the problem before it happens.
Ransomeware of the past attacked your personal computer and today’s variant
attacks the servers — BlindSpot™ can detect both.
Case Study: March 2016 - Two more healthcare networks are hit by ransomware targeting servers. Advice from law enforcement — pay the ransom! (They did). File backups are insufficient. Paying ransoms is costly and only encourages repeat attacks.
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Commercial or Government, with multiple contract vehicles available
How Can I Get BlindSpot™?
CYBR develops and sells its adaptive enterprise cyber security software product, BlindSpot™, and provides professional services and support for BlindSpot™ implementations.
BlindSpot™ Adaptive Security is a continuous monitoring enterprise solution that tracks file-based activity on the endpoint using digital file fingerprints, can identify problems and cyber threats before zero day, and can see through morphing, camouflaged (polymorphic) files to make accurate determinations of malicious files and illicit activity.
Deployment Options
BlindSpot™ can deployed as a secure cloud application for maximum flexibility, a standalone Enterprise implementation for maximum security, or the two combined in an Enterprise implementation augmented through a secure cloud gateway.
Professional Services and Training
BlindSpot™’s team of cyber security experts have the expertise to support
you by creating a holistic, enterprise security framework that consists of people,
policy, procedures and technology that will ensure a security posture that implements the best risk management strategies, tactics and operations available.
Email us at [[email protected]](mailto:[email protected]) for more information.
BlindSpot Solution Brief
June 29, 2018
POC: Shawn R. Key CEO, President
[[email protected]](mailto:[email protected])
Executive Summary and Estimated Pricing
CYBR’s BlindSpot is an enterprise cyber security solution that pro-actively identifies unknown and known malicious files and circumventive activity on endpoint devices. It is designed to interact with the CYBR Ecosystem and associated Web Portal. Distributed clients serve as the connection to the various BlindSpot server tiers.
BlindSpot identifies Illicit File Activity (IFA) and associated hacker activity via perceptive, industry standard algorithms. BlindSpot identifies exact AND similar files regardless of file type and/or language. This applies to ALL file types (e.g. documents, images, audio and video, carrier, etc.). Currently implemented safeguards and counter measures (such as anti-virus (AV), content filters and malware analysis tools) cannot address polymorphic/adaptive files and emerging threats. This introduces a massive gap in illicit file detection and leaves the enterprise open to exploitation. BlindSpot fills that void.
Additionally, corporations and government entities have a need to address known files and associated activity with regards to content and data management. The uncertainty of Intellectual Property (IP) location and propagation poses significant risk to the organization. The ability to identify the life cycle of a file (origin, source, destination, attributes and proliferation) ensures an organization knows where its proprietary, sensitive and privacy information is 365/24/7, in near real-time.
BlindSpot, is significantly different from solutions in the emerging Specialized Threat Assessment and Protection (STAP) marketplace, as it scales to meet the needs of enterprise organizations and the commercial marketplace. BlindSpot’s proprietary database consists of millions of unique, digital identifiers (hash values) that identify exact AND similar, modified files. This ensures that files existing in their original state or those which have been intentionally modified, do not circumvent detection. Our algorithms ensure near zero false positive return rates. The combinatory effect and the rare expertise of our executives and development thwarts potential competition as BlindSpot is an enterprise solution; not a tool.
The enterprise solution is provide as a license per IP address with associated appliance and/or server hardware requirements.
CYBR BlindSpot Technical Deep Dive
CYBR’s BlindSpot product is currently available as a Software as a Service) (SaaS) deployment blockchain solution and will be available as a full enterprise-install by Q2 2019. In both implementations, end-point agent software monitors the hard drive(s) of a computer or server, analyses any files that change, and reports [multiple] file hashes back to the main system. This enables the main system to effectively monitor which files could be malicious or represent intellectual property on the computers and servers within the customer’s network. By using fuzzy hashing algorithms, the system can detect polymorphic malware and intellectual property that has been partially hidden or obfuscated.
End-point (client) agent: native to each major OS as a fat client. Currently we have end-point agents for Microsoft Windows-based systems using MS .NET c# 2.0/4.5 and C++, although the c# portion will be replaced with all c++ code to increase scalability, efficiency, and security, in Q1 2016. End-point agents for Mac OS (written in Objective-C) and popular Linux platforms (written in c++) will ship in Q1/Q2 2016. Development work on the CentOS linux agent will begin in December 2015.
The Control Application enables system administrators to configure each end-point agent, the system itself, and to actively monitor and access reports on files that have been identified by the system as problematic or of interest. At this time the Control Application is able to provide configuration and monitoring services but is not yet ready for customer on-site deployment and is therefore only available in a SaaS model.
The middle-tier of the system, the Portal sever, currently runs in MS .NET and is written in c#. This tier will be upgraded to a full c++ implementation to increase scalability, efficiency, and security, in Q1 2016, and will run as a standard web server extension on a Linux platform (CentOS/Apache).
The data-tier of the system currently is running in MS SQL Server 2008/2012 and uses transact-SQL tables, but does not use any stored procedures or transactions. Although this tier is sufficient for scalability through mid to late 2016, a no-SQL version of the data tier will be developed in 2016.
The Crush server (hashing services) currently runs on MS Server 2008/2012, is written in c#/c++ and is a) being ported to run as a (c++) daemon on a standard Linux (CentOS) server, and b) being re-engineered to function as a massively parallel application (c/c++) running on NVIDIA Tesla GPU accelerated systems. The Crush server communicates with the data-tier directly and the C2 server indirectly. Multiple Crush servers can run simultaneously and are horizontally scalable and fault-tolerant.
The C2 (Command and Control) server, written in c# and being moved to c++, communicates with the data-tier directly and the Crush server and Control Application indirectly to provide scheduling, system health and integrity, and prioritization services, as well redirecting jobs to maintain fault tolerance of the back-end server components. Multiple C2 servers can run simultaneously and are horizontally scalable.
Hardware and Network:
The basic architecture of the system has two different stacks of software. First, a typical 3-tier approach isolates data storage from end-point and Control Application access with a middle-man protocol altering Portal server. In the SaaS model, the end-point and Control Application software reside on-site with the customer, and the remaining stack components reside at the SaaS hosting datacenter. The second stack consists of multiple horizontally-scalable server components that run entirely in the backend as daemons and interact primarily through the data area to provide the services that are being marketed and sold to the customers. The two stacks are kept somewhat separate from each other in order to buffer one against the other in times of extreme load and for enhanced security.
Following is a description of each software module in the system and how it relates to the others:
The system has one component for data collection (the end-point agent software, which resides on the desktop computers and servers within a deployed customer site), one component for system administration (the Control Application, which resides on a desktop computer that the customer has access to or that an analyst can access through the SaaS system), and a collection of software processes/daemons and a data storage area that comprise the back-end.
The end-point agent collects data from the end-point computer, passes it to the Portal server, which in turn stores it in the data area.
The C2 server monitors the in-flow of data from the end-points, and tasks the Crush server(s) to analyze the data and compare it to databases of known good, known bad, and watch list files, in an efficient manner.
The C2 server also provides notification to the customer of any problematic or watch-list files following the completion of the Crush server tasks.
The Crush server monitors the data area, and performs batch or real-time processing of data as instructed to by the C2 server.
CYBR’s BlindSpot software is a commercially available product that combines a small footprint end-point agent with a centralized monitoring and management system to track files and file changes on the end-point using partial-match digital fingerprints rather than rigid full-match-only file signatures. As files and data buffers are created, edited/altered, and moved either through the network or via removable media devices including USB drives, the product uses its unique and proprietary technologies in combination with industry standard technologies to identify and locate both known malware and unknown [polymorphic] malware on end-points that are continuously monitored by the product. Staff is notified, depending on the urgency or type of digital fingerprint identified, through integrations with 3rd party SIEM solutions, email/SMS transmissions, and reports that are available using the central management system. A false positive rate of partial digital fingerprint matching of ~1 in 10-12 means staff will not be bombarded with unnecessary alerts, maintaining staff efficiency.
Overview: Traditional anti-malware products use static file signatures to locate known malware but have no means of detecting unknown malware, CYBR’s product uses digital file fingerprints that can identify both partial file matches as well as full file signature matches and in doing so can locate and identify both known and unknown malware within the deployed enterprise. A combination of industry standard and publicly available algorithms and CYBR’s own proprietary algorithms, trade secrets, methods, optimizations, and intellectual property for which a patent is currently pending (which is owned solely by CYBR) are combined to form a comprehensive anti-malware platform and continuous end-point monitoring product that is completely unique in the marketplace. Through the use of our proprietary algorithms and optimizations, the product has the ability to scale to the enterprise level and can track desktops/servers as well as mobile/phone/tablet/Internet of Things (IoTs) devices.
Project Implementation: The implementation of this product would include both the commercially available BlindSpot product as well as prototypes of integration packages to connect with the on-site Security Information and Event Management (SIEM) and other systems and prototypes of end-point agents running on operating systems that are not yet available in the currently available version of the product. Both the integration and end-point agent prototypes would be based on existing modular code/functionality and would extend functionality past the currently available modules to ensure the full needs and requirements of the project are met. A full version of BlindSpot would be deployed on servers at/on the enterprise site, and prototypes of both SIEM integrations and new end-point agents would be deployed to augment the full production system. Information flow between all areas of the full system and prototypes would be tested and verified with increasing scale to ensure the level of performance required is available prior to the completion of the project.
End-point Agents: Each end-point is installed with native low-profile proprietary agent software that minimizes both its file system footprint and CPU use. The current product has a native end-point available for Microsoft Windows OSs (both desktops/tablets and servers) in production, and has native end-point agents in development/prototype stage for iOS, Android, MacOS, and RHEL/CentOS, with additional popular Linux derivatives to follow. The main job of the end-point agent is to communicate with the OS and monitor the file system for any changes in files that occur. When changes are detected, a digital file fingerprint of the file is taken and reported to the centralized data store, or cached until a later time if the centralized data store is unreachable (e,g, no cell coverage, laptop not connected to internet). The agent normally runs in “stealth-mode” and uses minimal CPU, RAM, and file system footprint so as not to disrupt the end-user’s workflow or impact system performance. Taking a digital fingerprint of a file and reporting it is very fast and thus the main job of the end-point agent is not system resource intensive. The “heavy lifting” is done on the back-end and does not burden the users or the end-point devices. Configuration of each end-point agent is conducted through the centralized management system, and changes in configuration are transmitted to the end-point agent within a few seconds (provided there is network connectivity).
Central Data Store: A collection of databases on the back end store file watch lists, known good and known bad digital file fingerprints (whitelists and blacklists containing digital file fingerprints of known malware), priority lists and configurations, end-point configurations, last-seen lists, and the full temporal accounting of all digital file fingerprints reported by end-point agents. As new threats are identified they are added to the central data store. As files on end-points change or are edited, their new digital fingerprints are added to the central data store as well. As new threats are identified though polymorphic partial matching, they are added to the known bad list as well.
Identification of Known and Unknown Malware: By comparing the databases of digital file fingerprints of known malware and digital file fingerprints of files on end-points, the product’s Crush server(s) use sophisticated algorithms to compare the partial digital file fingerprints, regardless of content of the files themselves. The product looks at the raw data (bytes) in the files when creating the digital file fingerprints and as such all file types/formats/languages are handled. This means that all file types and data in any and all languages can be compared with similar files. Binary DLLs, MS Word documents and spreadsheets (MS Excel, csv, …), JPEG images, Javascript, HTML, Executable files (.exe) — all of these files are handled by the product and known/unknown malware within them can be located using the digital file fingerprints in the centralized data store and Crush server’s analysis.
Scale, System Throughput, and Priority: A single Crush server can serve a small enterprise (100s or 1,000s of end-points), and a horizontally scalable array of Crush servers can be used to provide identification of malware for large enterprises. Similarly, databases in the central data store can be split and maintained/mirrored on several servers or run in a monolithic configuration. This makes the system highly scalable and able to be adapted to enterprises of varying sizes/scales while maintaining a good price/performance ratio. Priority lists can be designated for Crush servers such that high-priority end-points and/or high-priority malware fingerprints can be compared and identified in real-time, and similarly, low-priority lists (e.g. malware fingerprints that have not been seen in months or years) can be run in the evenings or when the system is running below normal load to ensure both immediate analysis of high-priority threats and comprehensive analysis of low-priority threats.
Integration: Several modular integration points within the product enable the straight-forward integration with 3rd party SIEM software and other reporting/management tools and systems. Distinct “notification channels” within the product are used based on the type of threat detected, the priority level of the specific threat detected, the confidence of the match (low percentage match of digital fingerprint vs high), and the location of the match (specific end-point list). Each notification channel has integration points that can be linked in with 3rd party systems so that staff are notified using software and procedures they are already familiar with and trained on (i.e., through a SIEM solution that is already begin monitored by dedicated, trained staff). Prototypes of each specific integration would need to be developed as a part of this project to match/communicate with the exact SIEM (or other) system that is in use at the deployment site in the mannemethod desired. Such a prototype would be developed for the purpose of evaluating the technical interconnectivity between systems to meet the requirements of the deployment, and following the prototype testing period, would be load-tested and stress-tested to ensure it’s performance meets the demands of a highly scalable environment, leading to a mature integration over a period of 3-6 months following the initial prototype period of 1-3 months.
Technology Section Summary: With end-points being continuously monitored by the product, both known and unknown malware threats delivered by the network and removable media will be detected and reported through SIEM system integration and direct email/SMS messages with minimal impact to the end-point (on all major OSs, including desktop and mobile). Centralized management and temporal monitoring of digital fingerprints enables the system to proactively locate and identify malware threats before zero day as well as enabling the staff to conduct their own investigations of systems either in the present or the past for forensic investigations. This makes CYBR’s BlindSpot a complete product that reaches all of the end-point devices to ensure safety and security from all types of malware threats.
Defense Utility
The blockchain’s cyber security posture will be greatly enhanced by BlindSpot. CYBR’s executive team works with various military and federal organizations and has a deep understanding of the cyber security challenges that face the enterprise today including advanced persistent threat (APT), polymorphic and pleomorphic malware, zero day attacks and the need to locate white and black files in real time. These threats have now permeated to the blockchain and must be secured.
Company and Customers
The proposed team includes CYBR, Inc. executive management and staff. The company is a works closely with its sister company, 21st Century Technologies, Inc. (21CT), which is a HUBZone certified, Small Business entity. 21CT serves as a value added reseller (VAR) for CYBR, Inc. and is currently a teammate on the DOMino classified DHS contract as a subcontractor to Raytheon.
Existing, paying customers include Stratford University, Test Pros and Devitas. The company also has integrator and VAR partner relationships with Anomali (formerly Threatstream), Lockheed Martin (Cyber and Space) and various commercial entities, which the company believes will become paying customers in 2019.
Transition and Commercialization
Our technology is a commercially available product and commercial sales have been made. The company is actively working to scale this solution to hundreds of thousands of users, which the company has deemed do-able and is in the process of horizontally scaling.
Data Rights Assertions
CYBR, Inc. currently holds a provisional patent and incorporates other trade secrets into the solution. No unreasonable restrictions (including ITAR) are placed upon the use of this intellectual property with regards to global sales.
submitted by CYBRToken to u/CYBRToken